// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Json.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BehaviorFactory { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BEHAVIORFACTORY public: class BehaviorFactory& operator=(class BehaviorFactory const &) = delete; BehaviorFactory(class BehaviorFactory const &) = delete; BehaviorFactory() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BEHAVIORFACTORY #endif MCAPI std::unique_ptr loadNodeDefinition(std::string const &, class Json::Value, class BehaviorTreeDefinitionPtr &) const; MCAPI void registerNodePair(std::string const &, class std::function (void)>, class std::function (void)>); MCAPI std::unique_ptr tryGetDefinition(std::string const &) const; MCAPI std::unique_ptr tryGetNode(std::string const &) const; //private: MCAPI void _initNodes(); private: };