// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BehaviorSystem { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BEHAVIORSYSTEM public: class BehaviorSystem& operator=(class BehaviorSystem const &) = delete; BehaviorSystem(class BehaviorSystem const &) = delete; BehaviorSystem() = delete; #endif public: /*0*/ virtual ~BehaviorSystem(); /*1*/ virtual void tick(class EntityRegistry &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BEHAVIORSYSTEM #endif };