// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "StringByteInput.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BigEndianStringByteInput : public StringByteInput { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BIGENDIANSTRINGBYTEINPUT public: class BigEndianStringByteInput& operator=(class BigEndianStringByteInput const &) = delete; BigEndianStringByteInput(class BigEndianStringByteInput const &) = delete; BigEndianStringByteInput() = delete; #endif public: /*0*/ virtual ~BigEndianStringByteInput(); /*3*/ virtual float readFloat(); /*4*/ virtual double readDouble(); /*6*/ virtual short readShort(); /*7*/ virtual int readInt(); /*8*/ virtual __int64 readLongLong(); /*9*/ virtual bool readBytes(void *, unsigned __int64); /*11*/ virtual bool readBigEndianBytes(void *, unsigned __int64); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BIGENDIANSTRINGBYTEINPUT #endif };