// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BinaryHeap { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BINARYHEAP public: class BinaryHeap& operator=(class BinaryHeap const &) = delete; BinaryHeap(class BinaryHeap const &) = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BINARYHEAP #endif MCAPI BinaryHeap(); MCAPI class PathfinderNode * insert(class PathfinderNode *); MCAPI ~BinaryHeap(); //private: MCAPI void downHeap(int); MCAPI void upHeap(int); private: };