// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA namespace BiomeComponentLoading { #define AFTER_EXTRA #undef AFTER_EXTRA MCAPI void _read(std::string const &, class CompoundTag const &, std::vector> &, class IWorldRegistriesProvider &); MCAPI void _write(std::string const &, class CompoundTag &, std::vector> const &); };