// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA namespace BiomeSurfaceSystem { #define AFTER_EXTRA #undef AFTER_EXTRA MCAPI void buildSurfaceAt(class Biome &, class Random &, class BlockVolume &, class BlockPos const &, float, short, std::unique_ptr &); };