// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BlockBreakSensorSystem { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BLOCKBREAKSENSORSYSTEM public: class BlockBreakSensorSystem& operator=(class BlockBreakSensorSystem const &) = delete; BlockBreakSensorSystem(class BlockBreakSensorSystem const &) = delete; BlockBreakSensorSystem() = delete; #endif public: /*0*/ virtual ~BlockBreakSensorSystem(); /*1*/ virtual void tick(class EntityRegistry &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BLOCKBREAKSENSORSYSTEM #endif };