// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA struct BlockComponentDescription { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BLOCKCOMPONENTDESCRIPTION public: struct BlockComponentDescription& operator=(struct BlockComponentDescription const &) = delete; BlockComponentDescription(struct BlockComponentDescription const &) = delete; BlockComponentDescription() = delete; #endif public: /*0*/ virtual ~BlockComponentDescription(); /*1*/ virtual std::string const & getName() const; /*2*/ virtual void __unk_vfn_2(); /*3*/ virtual void __unk_vfn_3(); /*4*/ virtual bool isNetworkComponent() const; /*5*/ virtual std::unique_ptr buildNetworkTag() const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BLOCKCOMPONENTDESCRIPTION MCVAPI void buildSchema(class JsonUtil::JsonSchemaObjectNode, struct BlockDefinition> &) const; MCVAPI void initializeComponent(class BlockLegacy &) const; MCVAPI void initializeFromNetwork(class BlockLegacy &, class CompoundTag const &); #endif };