// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "JsonUtil.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA struct BlockFlammableDescription { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BLOCKFLAMMABLEDESCRIPTION public: struct BlockFlammableDescription& operator=(struct BlockFlammableDescription const &) = delete; BlockFlammableDescription(struct BlockFlammableDescription const &) = delete; BlockFlammableDescription() = delete; #endif public: /*0*/ virtual ~BlockFlammableDescription(); /*1*/ virtual std::string const & getName() const; /*2*/ virtual void initializeComponent(class BlockLegacy &) const; /*3*/ virtual void buildSchema(class JsonUtil::JsonSchemaObjectNode, struct BlockDefinition> &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BLOCKFLAMMABLEDESCRIPTION #endif MCAPI static std::string const NameID; };