// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BlockIntersectionConstraint { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BLOCKINTERSECTIONCONSTRAINT public: class BlockIntersectionConstraint& operator=(class BlockIntersectionConstraint const &) = delete; BlockIntersectionConstraint(class BlockIntersectionConstraint const &) = delete; BlockIntersectionConstraint() = delete; #endif public: /*0*/ virtual ~BlockIntersectionConstraint(); /*1*/ virtual bool isSatisfied(class IBlockPlacementTarget const &, class BlockPos const &, enum Rotation const &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BLOCKINTERSECTIONCONSTRAINT #endif MCAPI BlockIntersectionConstraint(class StructureTemplate &); };