// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "JsonUtil.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA struct BlockMapColorDescription { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BLOCKMAPCOLORDESCRIPTION public: struct BlockMapColorDescription& operator=(struct BlockMapColorDescription const &) = delete; BlockMapColorDescription(struct BlockMapColorDescription const &) = delete; BlockMapColorDescription() = delete; #endif public: /*0*/ virtual ~BlockMapColorDescription(); /*1*/ virtual std::string const & getName() const; /*2*/ virtual void initializeComponent(class BlockLegacy &) const; /*3*/ virtual void buildSchema(class JsonUtil::JsonSchemaObjectNode, struct BlockDefinition> &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BLOCKMAPCOLORDESCRIPTION #endif MCAPI static std::string const NameID; };