// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Feature.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BlockPileFeature : public Feature { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BLOCKPILEFEATURE public: class BlockPileFeature& operator=(class BlockPileFeature const &) = delete; BlockPileFeature(class BlockPileFeature const &) = delete; BlockPileFeature() = delete; #endif public: /*0*/ virtual ~BlockPileFeature(); /*1*/ virtual bool place(class BlockSource &, class BlockPos const &, class Random &) const; /*3*/ virtual class Block const & getBlockToPlace(class Random &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BLOCKPILEFEATURE #endif //protected: MCAPI void tryPlaceBlock(class BlockSource &, class BlockPos const &, class Random &) const; protected: };