// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BlockVolume { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BLOCKVOLUME public: class BlockVolume& operator=(class BlockVolume const &) = delete; BlockVolume(class BlockVolume const &) = delete; BlockVolume() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BLOCKVOLUME #endif MCAPI struct BlockVolume::BlockVolumeIter begin(); MCAPI std::unique_ptr> computeHeightMap() const; MCAPI struct BlockVolume::BlockVolumeIter end(); MCAPI short getAboveTopSolidBlock(class ChunkBlockPos const &, bool, bool, bool) const; };