// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BoostableSystem { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BOOSTABLESYSTEM public: class BoostableSystem& operator=(class BoostableSystem const &) = delete; BoostableSystem(class BoostableSystem const &) = delete; BoostableSystem() = delete; #endif public: /*0*/ virtual ~BoostableSystem(); /*1*/ virtual void tick(class EntityRegistry &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BOOSTABLESYSTEM #endif };