// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BreathableSystem { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BREATHABLESYSTEM public: class BreathableSystem& operator=(class BreathableSystem const &) = delete; BreathableSystem(class BreathableSystem const &) = delete; BreathableSystem() = delete; #endif public: /*0*/ virtual ~BreathableSystem(); /*1*/ virtual void tick(class EntityRegistry &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BREATHABLESYSTEM #endif };