// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BribeableComponent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BRIBEABLECOMPONENT public: class BribeableComponent& operator=(class BribeableComponent const &) = delete; BribeableComponent(class BribeableComponent const &) = delete; BribeableComponent() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BRIBEABLECOMPONENT #endif MCAPI bool getInteraction(class Actor &, class Player &, class ActorInteraction &); MCAPI void resetBribe(class Actor &); MCAPI void setBribed(class Actor &); };