// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA namespace CelebrateHuntSystemInternal { #define AFTER_EXTRA #undef AFTER_EXTRA MCAPI void _stopCelebrating(class Actor &, class CelebrateHuntComponent &); MCAPI void _tickCelebrateHuntComponent(class EntityContext &, class FlagComponent &, class ActorComponent &, class CelebrateHuntComponent &); };