// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class CircuitSystem { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_CIRCUITSYSTEM public: class CircuitSystem& operator=(class CircuitSystem const &) = delete; CircuitSystem(class CircuitSystem const &) = delete; CircuitSystem() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_CIRCUITSYSTEM #endif MCAPI void evaluate(class BlockSource *); MCAPI void setStrength(class BlockPos const &, int); MCAPI void updateBlocks(class BlockSource &, class BlockPos const &); //private: MCAPI class BaseCircuitComponent * createComponent(class BlockPos const &, unsigned char, std::unique_ptr); MCAPI void evaluateComponents(bool); MCAPI void updateIndividualBlock(class gsl::not_null, class BlockPos const &, class BlockPos const &, class BlockSource &); private: };