// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Feature.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ClayFeature : public Feature { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_CLAYFEATURE public: class ClayFeature& operator=(class ClayFeature const &) = delete; ClayFeature(class ClayFeature const &) = delete; ClayFeature() = delete; #endif public: /*0*/ virtual ~ClayFeature(); /*1*/ virtual bool place(class BlockSource &, class BlockPos const &, class Random &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_CLAYFEATURE #endif };