// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Command.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class CloneCommand : public Command { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_CLONECOMMAND public: class CloneCommand& operator=(class CloneCommand const &) = delete; CloneCommand(class CloneCommand const &) = delete; CloneCommand() = delete; #endif public: /*0*/ virtual ~CloneCommand(); /*1*/ virtual void execute(class CommandOrigin const &, class CommandOutput &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_CLONECOMMAND #endif MCAPI static void setup(class CommandRegistry &); //private: MCAPI static void convertClonedTag(class CompoundTag &, class BlockActor const &, class BlockPos const &); private: };