// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class CommandBlockComponent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_COMMANDBLOCKCOMPONENT public: class CommandBlockComponent& operator=(class CommandBlockComponent const &) = delete; CommandBlockComponent(class CommandBlockComponent const &) = delete; CommandBlockComponent() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_COMMANDBLOCKCOMPONENT #endif MCAPI CommandBlockComponent(class CommandBlockComponent &&); MCAPI void initFromDefinition(class Actor &); MCAPI void onCommandBlockUpdate(class Actor &, std::string const &, bool, std::string, int, bool); MCAPI void readAdditionalSaveData(class Actor &, class CompoundTag const &, class DataLoadHelper &); };