// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class CommandBlockSystem { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_COMMANDBLOCKSYSTEM public: class CommandBlockSystem& operator=(class CommandBlockSystem const &) = delete; CommandBlockSystem(class CommandBlockSystem const &) = delete; CommandBlockSystem() = delete; #endif public: /*0*/ virtual ~CommandBlockSystem(); /*1*/ virtual void tick(class EntityRegistry &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_COMMANDBLOCKSYSTEM #endif };