// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ComplexInventoryTransaction { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_COMPLEXINVENTORYTRANSACTION public: class ComplexInventoryTransaction& operator=(class ComplexInventoryTransaction const &) = delete; ComplexInventoryTransaction(class ComplexInventoryTransaction const &) = delete; ComplexInventoryTransaction() = delete; #endif public: /*0*/ virtual ~ComplexInventoryTransaction(); /*1*/ virtual void __unk_vfn_1(); /*2*/ virtual void __unk_vfn_2(); /*3*/ virtual enum InventoryTransactionError handle(class Player &, bool) const; /*4*/ virtual void onTransactionError(class Player &, enum InventoryTransactionError) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_COMPLEXINVENTORYTRANSACTION MCVAPI void read(class ReadOnlyBinaryStream &); MCVAPI void write(class BinaryStream &) const; #endif MCAPI static std::unique_ptr fromType(enum ComplexInventoryTransaction::Type, class InventoryTransaction const &); };