// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Item.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class CompoundItem : public Item { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_COMPOUNDITEM public: class CompoundItem& operator=(class CompoundItem const &) = delete; CompoundItem(class CompoundItem const &) = delete; CompoundItem() = delete; #endif public: /*0*/ virtual ~CompoundItem(); /*5*/ virtual void __unk_vfn_5(); /*26*/ virtual void __unk_vfn_26(); /*27*/ virtual void __unk_vfn_27(); /*31*/ virtual void __unk_vfn_31(); /*32*/ virtual void __unk_vfn_32(); /*34*/ virtual void __unk_vfn_34(); /*37*/ virtual void __unk_vfn_37(); /*43*/ virtual void __unk_vfn_43(); /*46*/ virtual void __unk_vfn_46(); /*47*/ virtual void __unk_vfn_47(); /*49*/ virtual void __unk_vfn_49(); /*50*/ virtual void __unk_vfn_50(); /*65*/ virtual std::string buildDescriptionId(class ItemDescriptor const &, class CompoundTag const *) const; /*79*/ virtual void __unk_vfn_79(); /*80*/ virtual void __unk_vfn_80(); /*85*/ virtual struct TextureUVCoordinateSet const & getIcon(class ItemStackBase const &, int, bool) const; /*87*/ virtual class Item & setIcon(std::string const &, int); /*90*/ virtual void __unk_vfn_90(); /*97*/ virtual void __unk_vfn_97(); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_COMPOUNDITEM #endif MCAPI static enum CompoundType getCompoundType(class ItemDescriptor const &); MCAPI static class RecipeIngredient getIngredientForCompound(enum CompoundType); MCAPI static class ItemInstance getItemForCompound(enum CompoundType, int); MCAPI static bool isCompoundItem(class ItemStackBase const &); //private: MCAPI void _registerSpecialCompound(class ItemInstance const &, enum CompoundType); MCAPI void _registerSpecialCompounds(); MCAPI static std::string _getName(enum CompoundType); private: MCAPI static class std::unordered_map, struct std::equal_to, class std::allocator>> mIdToSpecialCompound; MCAPI static class std::unordered_map, struct std::equal_to, class std::allocator>> mTypeToSpecialCompound; };