// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ConsumeItemNode { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_CONSUMEITEMNODE public: class ConsumeItemNode& operator=(class ConsumeItemNode const &) = delete; ConsumeItemNode(class ConsumeItemNode const &) = delete; ConsumeItemNode() = delete; #endif public: /*0*/ virtual ~ConsumeItemNode(); /*1*/ virtual enum BehaviorStatus tick(class Actor &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_CONSUMEITEMNODE #endif };