// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ContainerValidation { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_CONTAINERVALIDATION public: class ContainerValidation& operator=(class ContainerValidation const &) = delete; ContainerValidation(class ContainerValidation const &) = delete; ContainerValidation() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_CONTAINERVALIDATION #endif MCAPI static void assignValidationDelegates(class SparseContainer &, enum ContainerEnumName, class ContainerScreenContext const &); //private: MCAPI static void assignValidForSlotContainerDelegate(class SparseContainer &, enum ContainerEnumName, class ContainerScreenContext const &); private: };