// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Feature.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class CoralHangFeature : public Feature { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_CORALHANGFEATURE public: class CoralHangFeature& operator=(class CoralHangFeature const &) = delete; CoralHangFeature(class CoralHangFeature const &) = delete; CoralHangFeature() = delete; #endif public: /*0*/ virtual ~CoralHangFeature(); /*1*/ virtual bool place(class BlockSource &, class BlockPos const &, class Random &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_CORALHANGFEATURE #endif //private: MCAPI unsigned char _randomDirection(class Random &, class BlockSource const &, class BlockPos const &) const; private: };