// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class CraftHandlerCrafting { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_CRAFTHANDLERCRAFTING public: class CraftHandlerCrafting& operator=(class CraftHandlerCrafting const &) = delete; CraftHandlerCrafting(class CraftHandlerCrafting const &) = delete; CraftHandlerCrafting() = delete; #endif public: /*0*/ virtual ~CraftHandlerCrafting(); /*1*/ virtual void __unk_vfn_1(); /*2*/ virtual bool _handleCraftAction(class ItemStackRequestActionCraftBase const &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_CRAFTHANDLERCRAFTING #endif //private: MCAPI bool _handleCraftCreative(class ItemStackRequestActionCraft, 11> const &); MCAPI bool _handleCraftOutput(class ItemStackRequestActionCraft, 9> const &); private: };