// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Container.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class CraftingContainer : public Container { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_CRAFTINGCONTAINER public: class CraftingContainer& operator=(class CraftingContainer const &) = delete; CraftingContainer(class CraftingContainer const &) = delete; CraftingContainer() = delete; #endif public: /*0*/ virtual ~CraftingContainer(); /*2*/ virtual void serverInitItemStackIds(int, int, class std::function); /*5*/ virtual class ItemStack const & getItem(int) const; /*9*/ virtual void setItem(int, class ItemStack const &); /*14*/ virtual int getContainerSize() const; /*15*/ virtual int getMaxStackSize() const; /*16*/ virtual void startOpen(class Player &); /*17*/ virtual void stopOpen(class Player &); /*22*/ virtual void __unk_vfn_22(); /*23*/ virtual void __unk_vfn_23(); /*24*/ virtual void setContainerChanged(int); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_CRAFTINGCONTAINER #endif MCAPI CraftingContainer(int, int); };