// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "BushBlock.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class CropBlock : public BushBlock { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_CROPBLOCK public: class CropBlock& operator=(class CropBlock const &) = delete; CropBlock(class CropBlock const &) = delete; CropBlock() = delete; #endif public: /*0*/ virtual ~CropBlock(); /*1*/ virtual void tick(class BlockSource &, class BlockPos const &, class Random &) const; /*10*/ virtual class AABB const & getAABB(class BlockSource &, class BlockPos const &, class Block const &, class AABB &, bool) const; /*18*/ virtual void __unk_vfn_18(); /*24*/ virtual void __unk_vfn_24(); /*25*/ virtual void __unk_vfn_25(); /*26*/ virtual void __unk_vfn_26(); /*27*/ virtual void __unk_vfn_27(); /*28*/ virtual void __unk_vfn_28(); /*30*/ virtual void __unk_vfn_30(); /*31*/ virtual void __unk_vfn_31(); /*32*/ virtual void __unk_vfn_32(); /*33*/ virtual void __unk_vfn_33(); /*34*/ virtual void __unk_vfn_34(); /*35*/ virtual void __unk_vfn_35(); /*36*/ virtual void __unk_vfn_36(); /*38*/ virtual void __unk_vfn_38(); /*39*/ virtual void __unk_vfn_39(); /*40*/ virtual void __unk_vfn_40(); /*42*/ virtual void __unk_vfn_42(); /*43*/ virtual void __unk_vfn_43(); /*49*/ virtual void __unk_vfn_49(); /*50*/ virtual bool canContainLiquid() const; /*52*/ virtual void __unk_vfn_52(); /*67*/ virtual void __unk_vfn_67(); /*73*/ virtual void __unk_vfn_73(); /*75*/ virtual bool onFertilized(class BlockSource &, class BlockPos const &, class Actor *, enum FertilizerType) const; /*77*/ virtual bool canBeFertilized(class BlockSource &, class BlockPos const &, class Block const &) const; /*82*/ virtual bool mayPlaceOn(class BlockSource &, class BlockPos const &) const; /*87*/ virtual void __unk_vfn_87(); /*88*/ virtual void neighborChanged(class BlockSource &, class BlockPos const &, class BlockPos const &) const; /*92*/ virtual class ItemInstance asItemInstance(class BlockSource &, class BlockPos const &, class Block const &) const; /*93*/ virtual void spawnResources(class BlockSource &, class BlockPos const &, class Block const &, std::vector *, float, int, bool) const; /*95*/ virtual void __unk_vfn_95(); /*106*/ virtual bool canSurvive(class BlockSource &, class BlockPos const &) const; /*109*/ virtual void __unk_vfn_109(); /*110*/ virtual void executeEvent(class BlockSource &, class BlockPos const &, class Block const &, std::string const &, class Actor &) const; /*111*/ virtual bool hasTag(class BlockSource &, class BlockPos const &, class Block const &, std::string const &) const; /*116*/ virtual void __unk_vfn_116(); /*118*/ virtual void __unk_vfn_118(); /*119*/ virtual void __unk_vfn_119(); /*141*/ virtual int getVariant(class Block const &) const; /*142*/ virtual void __unk_vfn_142(); /*158*/ virtual void __unk_vfn_158(); /*165*/ virtual class Item const & getBaseSeed() const; /*166*/ virtual class Item const & getBaseCrop() const; /*167*/ virtual int getSeedNum(class Random &, int, int, bool) const; /*168*/ virtual int getCropNum(class Random &, int, int, bool) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_CROPBLOCK MCVAPI bool canBeSilkTouched() const; MCVAPI bool isCropBlock() const; #endif MCAPI CropBlock(std::string const &, int); //private: MCAPI float getGrowthSpeed(class BlockSource &, class BlockPos const &) const; private: };