// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Enchant.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class CrossbowEnchant { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_CROSSBOWENCHANT public: class CrossbowEnchant& operator=(class CrossbowEnchant const &) = delete; CrossbowEnchant(class CrossbowEnchant const &) = delete; CrossbowEnchant() = delete; #endif public: /*0*/ virtual ~CrossbowEnchant(); /*1*/ virtual bool isCompatibleWith(enum Enchant::Type) const; /*2*/ virtual int getMinCost(int) const; /*3*/ virtual int getMaxCost(int) const; /*4*/ virtual void __unk_vfn_4(); /*5*/ virtual int getMaxLevel() const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_CROSSBOWENCHANT #endif };