// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA struct DamageCondition { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_DAMAGECONDITION public: struct DamageCondition& operator=(struct DamageCondition const &) = delete; DamageCondition(struct DamageCondition const &) = delete; DamageCondition() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_DAMAGECONDITION #endif MCAPI ~DamageCondition(); };