// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class DanceSystem { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_DANCESYSTEM public: class DanceSystem& operator=(class DanceSystem const &) = delete; DanceSystem(class DanceSystem const &) = delete; DanceSystem() = delete; #endif public: /*0*/ virtual ~DanceSystem(); /*1*/ virtual void tick(class EntityRegistry &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_DANCESYSTEM #endif };