// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "BlockActor.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class DaylightDetectorBlockActor : public BlockActor { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_DAYLIGHTDETECTORBLOCKACTOR public: class DaylightDetectorBlockActor& operator=(class DaylightDetectorBlockActor const &) = delete; DaylightDetectorBlockActor(class DaylightDetectorBlockActor const &) = delete; DaylightDetectorBlockActor() = delete; #endif public: /*0*/ virtual ~DaylightDetectorBlockActor(); /*7*/ virtual void tick(class BlockSource &); /*13*/ virtual void __unk_vfn_13(); /*17*/ virtual void __unk_vfn_17(); /*29*/ virtual void __unk_vfn_29(); /*30*/ virtual void __unk_vfn_30(); /*32*/ virtual void __unk_vfn_32(); /*33*/ virtual void __unk_vfn_33(); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_DAYLIGHTDETECTORBLOCKACTOR #endif };