// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "TargetGoal.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class DefendVillageTargetGoal : public TargetGoal { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_DEFENDVILLAGETARGETGOAL public: class DefendVillageTargetGoal& operator=(class DefendVillageTargetGoal const &) = delete; DefendVillageTargetGoal(class DefendVillageTargetGoal const &) = delete; DefendVillageTargetGoal() = delete; #endif public: /*0*/ virtual ~DefendVillageTargetGoal(); /*1*/ virtual bool canUse(); /*2*/ virtual bool canContinueToUse(); /*4*/ virtual void start(); /*7*/ virtual void appendDebugInfo(std::string &) const; /*8*/ virtual void __unk_vfn_8(); /*9*/ virtual void __unk_vfn_9(); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_DEFENDVILLAGETARGETGOAL #endif };