// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "JsonUtil.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class DespawnDefinition { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_DESPAWNDEFINITION public: class DespawnDefinition& operator=(class DespawnDefinition const &) = delete; DespawnDefinition(class DespawnDefinition const &) = delete; DespawnDefinition() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_DESPAWNDEFINITION #endif MCAPI static void buildSchema(class std::shared_ptr> &); };