// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Command.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class DifficultyCommand : public Command { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_DIFFICULTYCOMMAND public: class DifficultyCommand& operator=(class DifficultyCommand const &) = delete; DifficultyCommand(class DifficultyCommand const &) = delete; DifficultyCommand() = delete; #endif public: /*0*/ virtual ~DifficultyCommand(); /*1*/ virtual void execute(class CommandOrigin const &, class CommandOutput &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_DIFFICULTYCOMMAND #endif MCAPI static void setup(class CommandRegistry &); };