// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class Direction { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_DIRECTION public: class Direction& operator=(class Direction const &) = delete; Direction(class Direction const &) = delete; Direction() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_DIRECTION #endif MCAPI static unsigned char const DIRECTION_FACING[]; MCAPI static enum Direction::Type const DIRECTION_OPPOSITE[]; MCAPI static enum Direction::Type const FACING_DIRECTION[]; MCAPI static int const STEP_X[]; MCAPI static int const STEP_Z[]; MCAPI static enum Direction::Type getDirection(float, float); };