// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class DisplayObjective { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_DISPLAYOBJECTIVE public: class DisplayObjective& operator=(class DisplayObjective const &) = delete; DisplayObjective(class DisplayObjective const &) = delete; DisplayObjective() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_DISPLAYOBJECTIVE #endif MCAPI std::string const getBelowNameStringForId(struct ScoreboardId const &) const; MCAPI static class DisplayObjective deserialize(class CompoundTag const &, class Scoreboard const &); };