// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "MoveControl.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class DolphinMoveControl : public MoveControl { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_DOLPHINMOVECONTROL public: class DolphinMoveControl& operator=(class DolphinMoveControl const &) = delete; DolphinMoveControl(class DolphinMoveControl const &) = delete; DolphinMoveControl() = delete; #endif public: /*0*/ virtual ~DolphinMoveControl(); /*2*/ virtual void tick(class MoveControlComponent &, class Mob &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_DOLPHINMOVECONTROL #endif //private: MCAPI bool _clearOfObstacles(class Mob const &, float, float, int) const; MCAPI bool _isInWater(class Mob const &) const; MCAPI void _setupBreach(class Mob &); private: };