// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Direction.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class DoorInteractGoal { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_DOORINTERACTGOAL public: class DoorInteractGoal& operator=(class DoorInteractGoal const &) = delete; DoorInteractGoal(class DoorInteractGoal const &) = delete; DoorInteractGoal() = delete; #endif public: /*0*/ virtual ~DoorInteractGoal(); /*1*/ virtual bool canUse(); /*2*/ virtual bool canContinueToUse(); /*3*/ virtual void __unk_vfn_3(); /*4*/ virtual void start(); /*5*/ virtual void __unk_vfn_5(); /*6*/ virtual void tick(); /*7*/ virtual void appendDebugInfo(std::string &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_DOORINTERACTGOAL #endif //private: MCAPI static class DoorBlock const * _findBlockingDoorAtPos(class BlockPos const &, class Mob const &, class Path *, enum Direction::Type &, enum Direction::Type &); private: };