// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class DragonDeathGoal { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_DRAGONDEATHGOAL public: class DragonDeathGoal& operator=(class DragonDeathGoal const &) = delete; DragonDeathGoal(class DragonDeathGoal const &) = delete; DragonDeathGoal() = delete; #endif public: /*0*/ virtual ~DragonDeathGoal(); /*1*/ virtual void __unk_vfn_1(); /*2*/ virtual void __unk_vfn_2(); /*3*/ virtual void __unk_vfn_3(); /*4*/ virtual void start(); /*5*/ virtual void stop(); /*6*/ virtual void tick(); /*7*/ virtual void appendDebugInfo(std::string &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_DRAGONDEATHGOAL MCVAPI bool canContinueToUse(); MCVAPI bool canUse(); #endif };