// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "JsonUtil.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class DragonFlamingDefinition { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_DRAGONFLAMINGDEFINITION public: class DragonFlamingDefinition& operator=(class DragonFlamingDefinition const &) = delete; DragonFlamingDefinition(class DragonFlamingDefinition const &) = delete; DragonFlamingDefinition() = delete; #endif public: /*0*/ virtual ~DragonFlamingDefinition(); /*1*/ virtual bool validateMobType(class Mob &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_DRAGONFLAMINGDEFINITION #endif MCAPI static void buildSchema(std::string const &, class std::shared_ptr> &); };