// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class DragonScanningGoal { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_DRAGONSCANNINGGOAL public: class DragonScanningGoal& operator=(class DragonScanningGoal const &) = delete; DragonScanningGoal(class DragonScanningGoal const &) = delete; DragonScanningGoal() = delete; #endif public: /*0*/ virtual ~DragonScanningGoal(); /*1*/ virtual bool canUse(); /*2*/ virtual bool canContinueToUse(); /*3*/ virtual void __unk_vfn_3(); /*4*/ virtual void start(); /*5*/ virtual void stop(); /*6*/ virtual void tick(); /*7*/ virtual void appendDebugInfo(std::string &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_DRAGONSCANNINGGOAL #endif //private: private: MCAPI static float SITTING_ATTACK_VIEW_RANGE; MCAPI static float SITTING_CHARGE_VIEW_RANGE; MCAPI static int SITTING_SCANNING_IDLE_TICKS; };