// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class DrinkPotionGoal { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_DRINKPOTIONGOAL public: class DrinkPotionGoal& operator=(class DrinkPotionGoal const &) = delete; DrinkPotionGoal(class DrinkPotionGoal const &) = delete; DrinkPotionGoal() = delete; #endif public: /*0*/ virtual ~DrinkPotionGoal(); /*1*/ virtual bool canUse(); /*2*/ virtual bool canContinueToUse(); /*3*/ virtual void __unk_vfn_3(); /*4*/ virtual void start(); /*5*/ virtual void stop(); /*6*/ virtual void tick(); /*7*/ virtual void appendDebugInfo(std::string &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_DRINKPOTIONGOAL #endif MCAPI DrinkPotionGoal(class Mob &, float, std::vector const &); //private: MCAPI class std::optional _findPotionToUse() const; MCAPI void _updateEquipment(class ItemStack const &); private: MCAPI static class mce::UUID const SPEED_MODIFIER_DRINKING_UUID; };