// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class DropperBlockActor { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_DROPPERBLOCKACTOR public: class DropperBlockActor& operator=(class DropperBlockActor const &) = delete; DropperBlockActor(class DropperBlockActor const &) = delete; DropperBlockActor() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_DROPPERBLOCKACTOR MCVAPI std::unique_ptr _getUpdatePacket(class BlockSource &); MCVAPI void _onUpdatePacket(class CompoundTag const &, class BlockSource &); MCVAPI std::string getName() const; #endif MCAPI bool pushOutItems(class BlockSource &); //private: MCAPI class Container * _getContainerAt(class BlockSource &, class Vec3 const &); MCAPI bool _tryMoveInItem(class BlockSource &, class Container &, class ItemStack &, int, int); MCAPI bool _tryPushToComposter(class BlockSource &, int); private: };