// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class DynamicJumpControl { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_DYNAMICJUMPCONTROL public: class DynamicJumpControl& operator=(class DynamicJumpControl const &) = delete; DynamicJumpControl(class DynamicJumpControl const &) = delete; DynamicJumpControl() = delete; #endif public: /*0*/ virtual ~DynamicJumpControl(); /*1*/ virtual void initializeInternal(class Mob &, struct JumpControlDescription *); /*2*/ virtual void tick(class JumpControlComponent &, class Mob &); /*3*/ virtual int getJumpDelay(class JumpControlComponent const &, class Mob const &) const; /*4*/ virtual float getJumpPower(class JumpControlComponent const &, class Mob const &) const; /*5*/ virtual enum JumpType getJumpType(class JumpControlComponent const &, class Mob const &) const; /*6*/ virtual void setJumpType(class JumpControlComponent &, class Mob &, enum JumpType); /*7*/ virtual void resetSpeedModifier(class JumpControlComponent const &, class Mob &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_DYNAMICJUMPCONTROL #endif };