// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Command.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class EffectCommand : public Command { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_EFFECTCOMMAND public: class EffectCommand& operator=(class EffectCommand const &) = delete; EffectCommand(class EffectCommand const &) = delete; EffectCommand() = delete; #endif public: /*0*/ virtual ~EffectCommand(); /*1*/ virtual void execute(class CommandOrigin const &, class CommandOutput &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_EFFECTCOMMAND #endif MCAPI static void setup(class CommandRegistry &); //private: MCAPI void clear(class CommandOrigin const &, class CommandOutput &) const; private: };