// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class EnchantWithLevelsFunction { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ENCHANTWITHLEVELSFUNCTION public: class EnchantWithLevelsFunction& operator=(class EnchantWithLevelsFunction const &) = delete; EnchantWithLevelsFunction(class EnchantWithLevelsFunction const &) = delete; EnchantWithLevelsFunction() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ENCHANTWITHLEVELSFUNCTION MCVAPI void apply(class ItemStack &, class Random &, class LootTableContext &); MCVAPI void apply(class ItemInstance &, class Random &, class LootTableContext &); MCVAPI int apply(class ItemStack &, class Random &, struct Trade const &, class LootTableContext &); MCVAPI int apply(class ItemInstance &, class Random &, struct Trade const &, class LootTableContext &); #endif };