// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "StructureStart.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class EndCityStart : public StructureStart { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ENDCITYSTART public: class EndCityStart& operator=(class EndCityStart const &) = delete; EndCityStart(class EndCityStart const &) = delete; EndCityStart() = delete; #endif public: /*0*/ virtual ~EndCityStart(); /*2*/ virtual bool isValid() const; /*3*/ virtual enum StructureFeatureType getType() const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ENDCITYSTART #endif MCAPI static int getYPositionForFeature(class ChunkPos const &, class Dimension &, class TheEndGenerator &); };